Mixamo Gives Real-Time Live! Talks at SIGGRAPH 2014

By Chantel Benson

August 13, 2014 at 4:00 PM

We came, we saw, we talked A LOT. 

Mixamo delivered two major talks at SIGGRAPH and was also featured as a guest speaker at Unity's booth.  Our brave engineers Emiliano Gambaretto and Charles Piña manned the stage to talk about real-time animation with Face Plus.

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Fuse 1.2 Characters Look Amazing and Work Directly with Face Plus

By Chantel Benson

August 7, 2014 at 7:00 AM

SteamPromoImage_v1-2_Aug2014_Ver1_blog

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  3d character, 3D Animation, Fuse, Facial Animation, Face Plus, 3D Avatar

Create a 3D Avatar of Yourself with Kinect for Windows v2 and Fuse

By Chantel Benson

August 7, 2014 at 6:00 AM

So you want to make a model of yourself and put it into a 3D game or project?  Once upon a time this would be next to impossible without an expertise in 3D modeling or a super-fancy camera rig like Alexx Henry's from his exhibit at CES this year.

But now you can do it yourself within the comfort of your own home.  

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  3d character, 3D Scan, 3D Avatar, Kinect

Get Mixamo's New Free Motion Pack in the Unreal Engine 4 Marketplace

By Chantel Benson

July 31, 2014 at 6:00 AM

Check out Mixamo in the Epic Games' Unreal Engine 4 Marketplace! Our free Mixamo Animation Pack comes with fifteen characters and seven animations. 

Epic Twitch 

To announce the awesome new motion pack and discuss all things animation in the newest release of UE4, join in today on the Unreal Engine Twitch at 11am PST / 2pm EST.

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  3D Animation, Unreal Engine

So You Think You Can Dance Star Performs at Mixamo's Mocap Studio

By Chantel Benson

July 29, 2014 at 4:00 PM

Sasha Mallory, former contestant on So You Think You Can Dance, was at Mixamo's studio this week doing a shoot for one of our customers.  While we can't say anything about what the motion capture shoot was for, we CAN brag that we had a star in our midst, if only for a brief afternoon.

Here is just a bit of the routine that Sasha (on the right) was doing today in the Mixamo motion capture suite. 

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  3D Animation, motion capture, dance

About this blog

Creating 3D animated characters is difficult and takes a lot of time. Mixamo's technology for game developers and artists is changing all that. Come here to learn how to bring your ideas to life faster in 3D.

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