Fulfill Your Combat Fighting Dreams

By Chantel Benson

March 7, 2014 at 7:00 PM

Happy Friday everyone.  

If you are in need of combat animations for your game or film, then look no further.  We just posted nine new motions that can be retargeted to your 3D character on Mixamo.  Here's the list with links to the motions.




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  3D Animation, character animation, Updates, motion

5 Cool Things Mixamo is Doing for GDC 2014

By Chantel Benson

March 6, 2014 at 7:00 PM

Here it is.  All the ways that Mixamo is going to make this GDC the best one yet.

  1. Hosting the first ever Mixamo User Group Meeting.
    Live demos, guest speakers, meet other Mixamo users, food and drinks on us. Sign up now because space is limited.

    Tuesday, March 18th @ 6pm (Mixamo's Studio, San Francisco)


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  Industry Talk

Making a 3D Game in a Day: Catzilla The Kittypocalypse

By Charles Piña

February 25, 2014 at 1:00 PM


The Mixamo one-day employee Hackathon is my favorite day of the year. Ideas are pitched, teams are formed, and work begins. The goal: use a few of our own products to create something compelling, the result: sheer madness.

This year, one of the fruits of our labor was Catzilla: Kittypocalypse, wherein you control a cat with the use of a laser pointer as he wreaks havoc on a cardboard city. Read on for details on the game's creation process.

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  Made with Mixamo

Customer Spotlight: Mixamo and iAnimate Partner Up to Train 3D Artists

By Chantel Benson

February 6, 2014 at 1:00 PM

iAnimate now uses Mixamo technology to teach animators a very marketable skill: how to work with motion capture data.  The online school for 3D character animation provides the instruction and students come to Mixamo's website to access thousands of motions from the online Animation Collection to use for assignments.

Why Learning Motion Capture Can Help You Get a Job

Motion capture is now part of most production pipelines for games and feature films.  And even though mocap can never replace key-frame animation, 3D artists with mocap work on their reels can gain hireability points.  In the Motion Capture Workshop, launched in September 2013, iAnimate teaches students not just how to work with mocap, but also how to enhance the original data to get a rich performance. 

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  Partners, Showcase, Customers, motion capture

Bloomberg TV Interviews Mixamo CEO on 3D Facial Capture

By Chantel Benson

January 31, 2014 at 6:32 PM

Watch the full interview on Bloomberg TV of Face Plus, Mixamos real-time facial capture technology. Mixamo's CEO Stefano Corazza faced Bloomberg TV's Emily Chang, both with Face Plus running on laptops and 3D avatars following along their facial movements as the interviewed happened live.
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About this blog

Creating 3D animated characters is difficult and takes a lot of time. Mixamo's technology for game developers and artists is changing all that. Come here to learn how to bring your ideas to life faster in 3D.

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