Webinar Invite: Unreal Engine 4 with a Mixamo Skeleton

By Chantel Benson

September 4, 2014 at 1:09 PM

Have you figured out how to use Mixamo animated characters in your UE4 project?  If not, well then have we got the webinar for you. 

Title: Mixamo Webinar - UE4 with a Mixamo Skeleton
Date: Wednesday, September 10, 2014
Time: 11am PST

Technical Support Engineer Jeanette Mathews will show you the ropes of building a Fuse characters, getting it rigged and animated on Mixamo and then bringing it into UE4.

Make sure to sign up today so you get a space.  We will record the webinar and send around the video, even if you can't make it.

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  3d character, Fuse, Webinar, Unreal Engine

Patients and Drunks, Two Must-Have Animation Packs

By Kyle Keller

September 2, 2014 at 11:33 AM

Whether your character finished fifteen beers or had a visit to the hospital (or drank fifteen beers then visited the hospital), we have the actions for you! The Hospital Pack, encompassing 22 new animations, and the Drunk Pack, including 12 new animations, is here.

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Mixamo Puts Six Candles on the Cake

By Kyle Keller

August 28, 2014 at 11:50 AM

This Monday we got together to celebrate the six year milestone for the company! Accompanied by friends and past Mixamoans, we shared drinks and more chicken sliders than you can count on ten pairs of hands. There was not room for an ounce of sadness in the room - how could there be with a more-than-worthy celebration and a cake like this?

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More Mixamo Plans for All

By Stefano Corazza

August 20, 2014 at 7:00 AM

Mixamo started six years with a simple mission - to democratize 3D character art.  I am proud of the innovative solutions our team has built.  Our technology helps tens of thousands of customers to get quality 3D animated characters into game and film projects.

Over the years, we have listened to our customer base to gain insight on how best to offer our services.  In 2013 we launched our All Access plan, a way for customers to pay one yearly fee in order to gain unlimited access to assets and services.

All Access is a popular option for many customers.  Yet we keep hearing feedback that the offering was not accessible for everyone.

So we set out to see what the people wanted.  We surveyed over 10,000 users to identify exactly what people value when using Mixamo technology and content.

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5 Ways to Learn About Mixamo's 3D Character Pipeline At Unite 2014

By Chantel Benson

August 19, 2014 at 8:00 AM

Will you be in Seattle for Unite 2014 this week?  Well, Mixamo will be there and we are looking forward to seeing you in person.  

You can catch us at our booth for a demo or see us in any of the four talks we are participating in.

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About this blog

Creating 3D animated characters is difficult and takes a lot of time. Mixamo's technology for game developers and artists is changing all that. Come here to learn how to bring your ideas to life faster in 3D.

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