The newly released Flare3D Studio and Mixamo’s online animation service are officially integrated into a smooth workflow, allowing Flash developers to easily leverage the Stage 3D API and its capabilities. Flash Devs looking to make the move to 3D will find nothing easier, faster or more familiar than the Flare3D Studio IDE. And if your lacking an [...]
Hey guys ! New prizes sponsored by our good friends and partners : design3 Prizes are now as follows: 1st place: $1,000 cash and 50 Mixamo Credits + Annual design3 membership ($179.95 value) + professionally generated render and animation of your character 2nd place: $500 cash and 30 Mixamo Credits + 6 Month design3 membership [...]
Image Metrics stopped by a few days ago to talk about their amazing facial capture software. They’ve worked with Ubisoft, EA, Rockstar Games, Intel and more on many many amazing products. There tech and software is without a doubt some of the most advanced and innovative I’ve ever seen. In short, their tech allows users [...]
It shouldn’t come as a big surprise that Mixamo is growing in name and place. 3D guru Wes McDermott, author of books such as: Creating 3D Game Art for the iPhone with Unity: Featuring modo and Blender pipelines Real World modo: The Authorized Guide: In the Trenches with modo. has begun working with Mixamo! Yeah [...]
Partner Bob over at Pixleplacement has been using Mixamo for a while now and just released a video of some of his work. Check this out!
When it comes to Animation, Mixamo is always looking for new ways to make it more available and higher quality then ever before. At this year’s GDC we launched a huge new addition to Unity3d as well as our own service: The “Mixamo Animation Store”. This free plugin sets Unity3d lightyears apart from it’s competitors. The ability to [...]
Exciting news everyone, I’m pleased to announce our new partnership with DAZ 3D. The Mixamo team has worked very hard to create a new option for DAZ Studio users to animate their characters. We are very happy to be adding our collection of motions to the expressive and exciting rendering culture of the DAZ 3D [...]
Mixamo’s new Custom Character Creator Suite is now available for 3D animators and game creators! Create rigged characters in only minutes, using one of two features. 1) Custom Characters Pro is a professional-level feature for character modeling. 2) Custom Characters feature provides users with a free alternative. Both features feed character models directly into the [...]
Mixamo is excited to announce that we fully support the use of XNA avatars with Mixamo motions. We offer new seamless XNA avatar support – that means any XNA game developer can bake any of our motions onto the XNA rig without any deep technical animation experience. For more information, visit us at Casual Connect!
At Mixamo, we’re constantly evolving to take advantage of the latest technology. Today, we’re announcing seamless support of Autodesk Maya Full Body Inverse Kinematics (FBIK) Control Rigs. Now, any Maya user can apply any motion in our extensive collection of motions directly onto his/her custom FBIK control rig – making them ready for the [...]