02.26.2010
Here’s the new set of instructions/workflow for our Cinema 4D customers.
1) Take your rigged character and do File > Export in FBX 2010.0 format. The character should be in T-pose with the default export settings of the FBX and Y-up orientation.
2) Select one of our motion models from hundreds of newly added models each week!
3) [...]
Read the full article →
02.23.2010
Curious as to how to use Unity with Mixamo motions? It’s easy! Just follow the easy instructions listed below.
1) Use a fully-rigged character – you can either use your own or one from Mixamo.com!
2) Import your character into Unity by dragging the file into the project asset folder.
3) Upload your character into Mixamo to [...]
Read the full article →