Product Update! Newest version of your favorite 3D character creator

By Chantel Benson

November 30, 2015 at 9:00 PM

Behold! We bring you Adobe Fuse CC (Preview). That’s the official name for your favorite Adobe app for creating unique, customizable 3D human characters. This new version of Fuse features a tight integration with Photoshop CC and CreativeSync, so that you can bring your own custom 3D models directly into any design project for 3D, comping into a 2D layout, or whatever suits your fancy.

Read on for more details about the release or go directly to the new home for Fuse on to find out more. 

Download Adobe Fuse CC (Preview)

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  Fuse, Product Update, 3d

Product Update: Enjoy Free Access to Mixamo with an Adobe ID

By Chantel Benson

October 5, 2015 at 12:44 PM

Whether you’ve been by our side through the years or you’re trying out Mixamo for the first time, we send you our heartfelt thanks for your support and patience while we settled into our new digs at Adobe.  To thank you and to open the doors to creatives everywhere, we’d like to invite everyone to use all Mixamo assets and services completely free!

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  3D Animation Software, 3D Character Creator

Mixamo Joins Adobe to Bring 3D to the Creatives of the World

By Stefano Corazza

June 1, 2015 at 1:06 PM

Today we are proud to announce that our company has been acquired by Adobe. It is an honor to find a home for our technology in a software ecosystem that is pivotal to the evolution of digital media. Joining the Adobe team broadens Mixamo’s ability to create products that democratize 3D art for even more people.

Read on for more details or visit Adobe’s blog for the official announcement.

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  3D Animation Software, 3D Character Creator

Learn How to Share Assets Made for Fuse 3D Character Creator [Tutorial]

By Jeanette Mathews

May 22, 2015 at 6:35 PM

Hi everybody! I’ve been answering a lot of questions on the forums about how to get assets made for Fuse imported into the Fuse application. So, I made a quick tutorial video and outlined the steps in the Mixamo Community.

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  3D Character Creator

Script Update: Auto-CAT and Auto-Biped for 3ds Max

By Dan Babcock

May 14, 2015 at 6:18 PM

It’s Dan, your Senior Technical Director, with a few updates to our 3ds Max scripts. If you haven’t tried our scripts out yet, you should definitely introduce them into your 3ds Max pipeline. These scripts can save you a ton of time by automatically converting your Auto-Rigged characters into 3ds Max’s CAT or Biped skeleton system. Here’s what's new!

Mixamo's 3D animation software and scripts speed up your pipeline.

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  3D Animation Software, 3ds Max, Product Update

About this blog

Mixamo's technology empowers all people to create amazing projects with 3D character art. Come here to learn how to bring your ideas to life faster in 3D.

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