Customer Spotlight: "Last Life' Game Looks Awesome and Uses Mixamo

By Chantel Benson

April 17, 2014 at 2:50 PM

"Investigate your own murder in a transhumanist future." The tagline for Last Life reads like the sci-fi noir adventure that it is.  Sam Farmer, the indie developer and mastermind behind the game, brought his concept from a feasibility test to a full-fledged vertical slice and top-performing Kickstarter campaign in just 6 short months.  Oh yeah, and this is his first time making something in 3D.  He used Mixamo animations and The Auto-Rigger in the middle of his Cinema 4D to Unity pipeline - and the results are a beautifully desolate design style and a host of creepily compelling characters.  So beautiful and so compelling that the project is being backed by none other than Tim Schafer and the team at Double Fine

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  Motions, 3D Animation, character animation, Made with Mixamo

Proud to Announce: The Octo-Rigger

By Chantel Benson

April 1, 2014 at 12:18 PM

According to our polls, you (our amazing customers) desperately need a fast and effective way to rig the octopi character in your 3D games and projects.  And thusly, we present The Octo-Rigger.  Enjoy.
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Customer Spotlight: How to Make a Visually Stunning Game Demo in Less Time

By Chantel Benson

March 20, 2014 at 10:46 AM

Mixamo is proud to support the work of Cosmic Forces in the launch of a kickstarter campaign to raise funds for a game version of the Bizenghast graphic novel.  Cosmic Forces used Mixamo technology to put together a compelling game demo in a short time-frame.

"I was delightfully surprised to find that Mixamo had some really great animation clips that played right into my design vision and most worked right off the shelf without any tweaking at all." Brett Shapiro, Creative Director

More About The Project

The Oscar-winning talents behind Cosmic Forces and American gothic novel illustrator and author M. Alice LeGrow of Bizenghast are joining forces to celebrate the 10 year anniversary of the first release of the graphic novel series by launching a Kickstarter campaign to create the first of its kind Bizenghast game.

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Product Launch: Most Epic Mixamo Offering Yet

By Chantel Benson

March 17, 2014 at 7:00 PM

Today Mixamo is launching major additions to our end-to-end solution for 3D character creation. This means lots of good news for the All Access user experience, making it easier than ever to get quality characters into your projects.  Upgrades include:

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  3d character, creator, Fuse, Updates, News

Mixamo at GDC 2014

By Chantel Benson

March 17, 2014 at 7:00 AM

We have some updates to all the Mixamo happenings over the course of GDC week. Check back here for reports on product releases, GDC coverage and customer news as the week unfolds.

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  Industry Talk, 3d character, Partners, creator, News

About this blog

Creating 3D animated characters is difficult and takes a lot of time. Mixamo's technology for game developers and artists is changing all that. Come here to learn how to bring your ideas to life faster in 3D.

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