New Mixamo Workflow: Second Life

by Goldie on September 10, 2010

second life logoHere is our latest workflow for Second Life, an incredibly popular 3D interactive site. From Wikipedia: “Built into the software is a three-dimensional modeling tool based around simple geometric shapes that allows a resident to build virtual objects. This can be used in combination with the Linden Scripting Language which can be used to add functionality to objects. More complex three-dimensional sculpted prims (colloquially known as “sculpties”), textures for clothing or other objects, and animations and gestures can be created using external software.” You can see the complete Mixamo workflow here: http://www.mixamo.com/c/help/workflows_second_life

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Coming Soon: Mixamo 3D Animation Sequence Editor!

by Goldie on September 8, 2010

We’re listening here at Mixamo! Soon, you will be able to create sequences of motions using Mixamo’s newest feature, the Sequence Editor. Any 3D bipedal motions in the Mixamo collection will be available, and Mixamo will automatically transition between the motions in real-time!

In fact, creating a sequence will be extremely easy! Simply:
1. Upload or create a character
2. Select a motion to customize
3. Add and customize additional motions
4. Select your character to apply to the clip
5. Download back into your pipeline

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Welcome to our Monday (Labor Day!) Animation Reference Library video. This video is of a “Dog Trotting” cycle, where the 3D quadruped gallops in a continuous loop. We demonstrate this motion by using two basic characters – a caramel-colored horse and a dark brown horse.
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There’s the traditional four views of the motion with the top view, side view, 3/4 view and front views. The first view of the horse galloping motion is with the custom motion sliders set at the original parameters, of which there are four for this particular motion. They are: rate (normal to fast gallop), head (high or low position of the animal’s head) and finally, overdrive (how fast does the motion proceed).

The first view is the caramel-colored horse galloping at a medium speed with all of the parameters set in the middle except for rate which is set as normal. In the second view of the horse gallop 3D motion, the custom motion sliders are changed so that the 3D horse is galloping faster (rate) and and has his head placed much higher! For more great dog motions, visit Mixamo’s motion page!

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Welcome to Tuesday’s Animation Reference Library video. This video is of a “Dog Trotting” cycle, where the 3D quadruped runs in a continuous loop. We demonstrate this motion by using two basic characters – a brown dog and a yellow dog.

There’s the traditional four views of the motion with the top view, side view, 3/4 view and front views. The first view of the dog running motion is with the custom motion sliders set at the original parameters, of which there are four for this particular motion. They are: energy level (low to high energy), bounce (high or low bounce of the animal) and finally, overdrive (how fast does the motion proceed).

The first view is the yellow dog trotting at a medium speed with all of the parameters set in the middle. In the second view of the dog trot 3D motion, the custom motion sliders are changed so that the 3D dog is bouncing more (bounce) and more energetic (energy level)! For more great dog motions, visit Mixamo’s motion page!

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Mixamo’s New Blender Character Animation Support

08.24.2010

Mixamo now has incredible new support for our Blender users! We offer automatic retargeting, bi-directional workflows, extensive video tutorials and workflows and full Collada support! In fact, the new end-to- end workflow provides the Blender community with a seamless process to add animations to characters created in Blender or from Mixamo’s Character Creator Suite directly.

Luc [...]

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Animation Reference Library: Mixamo 3D Explosion Jump Motion

08.23.2010

Welcome to Monday’s Animation Reference Library video. This video is of a “Explosion Jump” cycle, where the 3D biped jumps away from a large explosion that has just occurred. We demonstrate this motion by using two new custom characters from our Custom Character Pro feature. One is a young combat male in a blue sniper [...]

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Animation Reference Library: Mixamo 3D Pushing Motion

08.20.2010

Here is our Friday Animation Reference Library video. This video is of a “pushing box” cycle, where the 3D biped pushes a heavy or light large object forward. We demonstrate this motion by using two new custom characters from our Custom Character Pro feature. One is a young male dressed in green and the other [...]

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New Mixamo Motions 8/17

08.17.2010

We have some great new motions available on the Mixamo site that we’ve recently released based on customer requests. From our brand-spanking new Dragon Motions to general motions like “bored” and “hand-raising.”

One of our latest motions is a spell casting 3D biped motion, seen to the right. This motion was [...]

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3D Dragon Motions Live on Mixamo!

08.16.2010

3D Dragon motions are now live on Mixamo! We’re really excited to release this creature that has been repeated requested by our customers! According to Wikipedia, dragons are: “legendary creatures, typically with serpentine or otherwise reptilian traits, that feature in the myths of many cultures.

The two most familiar interpretations of dragons are European dragons, [...]

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Animation Reference Library: Mixamo 3D Tripping Motion

08.13.2010

This is our newest Animation Reference Library video to add to our growing collection. This video is of a “tripping and falling forward” cycle, where the 3D biped trips and falls forward. We are demonstrating this motion by using two new custom characters from our Custom Character Pro feature. One is a young male and [...]

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